Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

SystemInfo.copyTextureSupport

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static Rendering.CopyTextureSupport copyTextureSupport;

Description

Support for various Graphics.CopyTexture cases (Read Only).

Most modern platforms and graphics APIs support quite flexible texture copy (e.g. copy from a RenderTexture into a Cubemap face). However some older systems might not support certain parts of texture copy functionality. CopyTextureSupport flags indicate this.

See Also: Graphics.CopyTexture, CopyTextureSupport.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答