Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

TakeInfo.defaultClipName

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public string defaultClipName;

Description

This is the default clip name for the clip generated for this take.

Normally it should be the same than TakeInfo.name unless you are using the @ convention. In this case the default clip name should be set to the same value than the name after @ convention. Example: For Dude@run.fbx the default clip name will be run.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答