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struct in UnityEngine.UI

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Description

Object used to pass resources to use for the default controls.

Properties

backgroundSprite used for background elements.
checkmarkSprite used for representation of an "on" state when present, such as a checkmark.
dropdownSprite used to indicate that a button will open a dropdown when clicked.
inputFieldSprite used as background for input fields.
knobSprite used for knobs that can be dragged, such as on a slider.
maskSprite used for masking purposes, for example to be used for the viewport of a scroll view.
standardThe primary sprite to be used for graphical UI elements, used by the button, toggle, and dropdown controls, among others.
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