Version: 2018.3 (switch to 2019.1 )
Audio in Unity 5.0
Plugins in Unity 5.0
Other Versions

Baked Data in Unity 5.0

When upgrading a project from Unity 4 to Unity 5, you may need to re-bake stored data because some of the prebaked data formats have changed.

  • Baked Occlusion CullingA Unity feature that disables rendering of objects when they are not currently seen by the camera because they are obscured (occluded) by other objects. More info
    See in Glossary
    data format was changed. Rebaking is required for the occlusion culling data.

  • Baked Lighting data format was changed. Rebaking is required for the lighting data.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答