Version: 2018.3 (switch to 2019.1 )
Texture arrays
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Rendering Components

This group contains all ComponentsA functional part of a GameObject. A GameObject can contain any number of components. Unity has many built-in components, and you can create your own by writing scripts that inherit from MonoBehaviour. More info
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that have to do with renderingThe process of drawing graphics to the screen (or to a render texture). By default, the main camera in Unity renders its view to the screen. More info
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in-game and user interface elements. Lighting and special effects are also included in this group.

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