Version: 2018.3 (switch to 2019.1 )
Player settings for the Universal Windows platform
Universal Windows Platform: .NET Scripting Backend
Other Versions

Scripting Backends

Scripting backend is a framework that powers scripting in Unity. As of today, Unity supports three different scripting backends depending on target platform: Mono, .NET and IL2CPPA Unity-developed scripting back-end which you can use as an alternative to Mono when building Projects for some platforms. More info
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. Universal Windows PlatformAn IAP feature that supports Microsoft’s In App Purchase simulator, which allows you to test IAP purchase flows on devices before publishing your application. More info
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, however, supports only two: .NET and IL2CPP.

You can switch between selected scripting backend in Player settingsSettings that let you set various player-specific options for the final game built by Unity. More info
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• 2017–05–16 Page amended with no editorial review

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