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Event.clickCount

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public int clickCount;

Description

How many consecutive mouse clicks have we received.

Used in EventType.MouseDown event; use this to differentiate between a single and double clicks.

using UnityEngine;

public class Example : MonoBehaviour { void OnGUI() { Event e = Event.current; if (e.isMouse) { Debug.Log("Mouse clicks: " + e.clickCount); } } }
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