Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

Scroller Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Scroller();
public Scroller(float lowValue, float highValue, Action<float> valueChanged, Experimental.UIElements.SliderDirection direction);

Parameters

lowValueThe minimum value represented by lowValue.
highValueThe maximum value represented by highValue.
valueChangedThe event method that is called when the value changes.
directionThe slider direction. See SliderDirection.

Description

Constructor for this element.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答