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UnityWebRequest.isDone

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public bool isDone;

Description

Returns true after the UnityWebRequest has finished communicating with the remote server. (Read Only)

This property will return true both when the UnityWebRequest finishes successfully, or when it encounters a system error. All post-download processing by the DownloadHandler (if any) will be completed before this property returns true.

See Also: isNetworkError, isHttpError.

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