Version: 2018.3 (switch to 2019.1)
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  • C#

PrefabUtility.GetCorrespondingObjectFromSource

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public static TObject GetCorrespondingObjectFromSource(TObject componentOrGameObject);

Parameters

componentOrGameObjectThe object to find the corresponding object from.

Returns

TObject The corresponding object or null.

Description

Returns the corresponding asset object of source, or null if it can't be found.

Use this function to get a Prefab Asset object the source was instantiated from. This also returns the corresponding object from the Prefab Asset if the Prefab instance has become disconnected, which can then be used to reconnect the Prefab instance to the Prefab Asset.

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