Version: 2018.3 (switch to 2019.1)
LanguageEnglish
  • C#

TextureImporterCubemapConvolution

enumeration

Description

Defines Cubemap convolution mode.

This is useful if you need to pre-compute a diffuse or glossy specular reflections in the texture.

See Also: TextureImporterSettings.cubemapConvolution.

Properties

NoneNo convolution needed. This Cubemap texture represents mirror reflection or Skybox.
SpecularSpecular convolution (aka Prefiltered Environment Map).
DiffuseDiffuse convolution (aka irradiance Cubemap).
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