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Vector3.this[int]

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public float this[int];

Description

Access the x, y, z components using [0], [1], [2] respectively.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public Vector3 p;

void Example() { // set p.y as 5.0f p[1] = 5.0f; } }
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