Version: 2018.4
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

FilterRenderersSettings

struct in UnityEngine.Experimental.Rendering

/

Implemented in:UnityEngine.CoreModule

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Description

Filter settings for ScriptableRenderContext.DrawRenderers.

FilterRenderersSettings describes how to filter the given set of visible objects to render.

See Also: ScriptableRenderContext.DrawRenderers.

Properties

excludeMotionVectorObjectsSet to true to exclude objects that are currently in motion from rendering. The default value is false.
layerMaskOnly render objects in the given layer mask.
renderingLayerMaskThe rendering layer mask to use when filtering available renderers for drawing.
renderQueueRangeRender objects whose material render queue in inside this range.
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