Version: 2018.4
LanguageEnglish
  • C#
Method group is Obsolete

NetworkIdentity.clientAuthorityCallback

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Obsolete The high level API classes are deprecated and will be removed in the future. public static ClientAuthorityCallback clientAuthorityCallback;

Description

A callback that can be populated to be notified when the client-authority state of objects changes.

Whenever an object is spawned using SpawnWithClientAuthority, or the client authority status of an object is changed with AssignClientAuthority or RemoveClientAuthority, then this callback will be invoked.

This callback is used by the NetworkMigrationManager to distribute client authority state to peers for host migration. If the NetworkMigrationManager is not being used, this callback does not need to be populated.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961