interface in UnityEngine.Timeline
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CloseInterface that can be implemented by MonoBehaviours indicating that they receive time-related control calls from a PlayableGraph.
Implementing this interface on MonoBehaviours attached to GameObjects under control by control-tracks will cause them to be notified when associated Timeline clips are active.
OnControlTimeStart | Called when the associated Timeline clip becomes active. |
OnControlTimeStop | Called when the associated Timeline clip becomes deactivated. |
SetTime | Called each frame the Timeline clip is active. |