Version: 2018.4
LanguageEnglish
  • C#

NativeSlice<T0>

struct in Unity.Collections

/

Implemented in:UnityEngine.CoreModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Native Slice.

Properties

LengthNumber of elements in the slice.
StrideReturns stride set for Slice.
this[int]Access NativeSlice elements by index. Notice that structs are returned by value and not by reference.

Constructors

NativeSlice_1Constructor.

Public Methods

CopyFromCopy all the elements from a NativeSlice or managed array of the same length.
CopyToCopy all the elements of the slice to a NativeArray or managed array of the same length.
GetEnumeratorGetEnumerator.
SliceConvertSliceConvert.
SliceWithStrideSliceWithStride.
ToArrayConvert NativeSlice to array.

Operators

NativeSlice<T>Implicit operator for creating a NativeSlice from a NativeArray.
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961