ScriptCompilationSettings

struct in UnityEditor.Build.Player

/

Implemented in:UnityEditor

Description

Struct containing information on how to build scripts.

Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

Properties

groupPlatform group for which scripts will be compiled.
optionsSpecific compiler options to use when compiling scripts.
targetPlatform group for which scripts will be compiled.
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答