Experimental: this API is experimental and might be changed or removed in the future.

SpriteDataAccessExtensions.GetVertexAttribute

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static NativeSlice<T> GetVertexAttribute(Sprite sprite, Rendering.VertexAttribute channel);

Returns

NativeSlice<T> A read-only list of.

Description

Retrieves a strided accessor to the internal vertex attributes.

This is the only way to access all the various channels of the vertex attributes.

Here are the types corresponding to the VertexAttributes.

Position -> Vector3

Normal -> Vector3

Color -> Color32

UV0-3 -> Vector2

Tangent -> Vector4.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答