RenderPipeline

class in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

Description

Defines a series of commands and settings that describes how Unity renders a frame.

Properties

disposedWhen the IRenderPipeline is invalid or destroyed this returns true.

Protected Methods

RenderDefines custom rendering for this RenderPipeline.

Static Methods

BeginCameraRenderingCall the delegate used during SRP rendering before a single camera starts rendering.
BeginFrameRenderingCall the delegate used during SRP rendering before a render begins.
EndCameraRenderingCall the delegate used during SRP rendering after a single camera ends rendering.
EndFrameRenderingCall the delegate used during SRP rendering after a render ends.
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答