| camera | Camera to setup shader variables for. |
| stereoSetup | Set up the stereo shader variables and state. |
Setup camera specific global shader variables.
This function sets up view, projection and clipping planes global shader variables.
Additionally, if stereoSetup is set to true, and single-pass stereo is enabled, stereo-specific shader variables and state are configured.
See Also: StartMultiEye, StopMultiEye, StereoEndRender, CullingResults.GetCullingParameters.