Glyph

class in UnityEngine.TextCore

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Description

A Glyph is the visual representation of a text element or character.

Properties

atlasIndexThe index of the atlas texture that contains this glyph.
glyphRectA rectangle that defines the position of a glyph within an atlas texture.
indexThe index of the glyph in the source font file.
metricsThe metrics that define the size, position and spacing of a glyph when performing text layout.
scaleThe relative scale of the glyph. The default value is 1.0.

Constructors

GlyphConstructor for a new glyph.

Public Methods

CompareCompares two glyphs to determine if they have the same values.
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