LayoutUtility.GetPreferredWidth

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public static float GetPreferredWidth(RectTransform rect);

Parameters

rectThe RectTransform of the layout element to query.

Description

Returns the preferred width of the layout element.

All components on the GameObject that implement the ILayoutElement are queried. The one with the highest priority which has a value for this setting is used. If multiple componets have this setting and have the same priority, the maximum value out of those is used.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答