TimerState.Equals

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public bool Equals(object obj);
public bool Equals(UIElements.TimerState other);

Parameters

objThe object to compare with.
otherThe object to compare with.

Returns

bool True if the objects are equal.

Description

Compare this object with another object and return true if they are equal.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答