UxmlFactory<T0,T1>.Create

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Parameters

bagA bag of name-value pairs, one for each attribute of the UXML element. This can be used to initialize the properties of the created object.
ccWhen the element is created as part of a template instance inserted in another document, this contains information about the insertion point.

Returns

VisualElement The created element.

Description

Instantiate an object of type T0 and initialize it by calling T1 UxmlTraits.Init method.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答