NativeDisableUnsafePtrRestrictionAttribute

class in Unity.Collections.LowLevel.Unsafe

/

Implemented in:UnityEngine.CoreModule

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Description

By default unsafe Pointers are not allowed to be used in a job since it is not possible for the Job Debugger to gurantee race condition free behaviour. This attribute lets you explicitly disable the restriction on a job.

struct MyJob : IJob
{
    [NativeDisableUnsafePtrRestriction]
    int* myCustomPointer;

void Execute() { ... } }
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