Version: 2019.2
Auto Exposure
Motion Blur

Grain

The Grain effect emulates the effect that real-world cameras produce where small particles in the cameraA component which creates an image of a particular viewpoint in your scene. The output is either drawn to the screen or captured as a texture. More info
See in Glossary
’s film give the image a coarse, unprocessed effect.

The Grain effect available in Unity is based on a coherent gradient noise. Common usage of this effect includes emulating the apparent imperfections of film; common in horror-themed games.

Scene without Grain
Scene without Grain
Scene with Grain
Scene with Grain

For further information on how to use Grain in Unity, refer to the Grain documentation in the Post Processing package.


  • 2019–05–07 Page published

  • New feature in 5.6

Auto Exposure
Motion Blur
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