Version: 2019.2
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  • C#

AssetDatabase.GetDependencies

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public static string[] GetDependencies(string pathName);
public static string[] GetDependencies(string pathName, bool recursive);

Parameters

pathNameThe path to the asset for which dependencies are required.
recursiveIf false, return only assets which are direct dependencies of the input; if true, include all indirect dependencies of the input. Defaults to true.

Returns

string[] The paths of all assets that the input depends on.

Description

Given a pathName, returns the list of all assets that it depends on.

If recursive is true, the list returned will also include the input path itself. Note that this function returns all assets that are referenced by the input asset; these references are not necessarily required during the build process.


public static string[] GetDependencies(string[] pathNames);
public static string[] GetDependencies(string[] pathNames, bool recursive);

Parameters

pathNamesThe path to the assets for which dependencies are required.
recursiveIf false, return only assets which are direct dependencies of the input; if true, include all indirect dependencies of the input. Defaults to true.

Returns

string[] The paths of all assets that the input depends on.

Description

Given an array of pathNames, returns the list of all assets that the input depend on.

If recursive is true, the list returned will also include the input paths themselves. Note that this function returns all assets that are referenced by the input asset; these references are not necessarily required during the build process.

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