class in UnityEditor.EditorTools
/
Implemented in:UnityEditor
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CloseUse this class to manipulate editor tools in the Scene View.
activeToolType | The type of EditorTool that is currently active. |
IsActiveTool | Test if an EditorTool is currently the active tool. |
RestorePreviousPersistentTool | Sets the last-used global EditorTool as the active tool. |
RestorePreviousTool | Sets the last-used EditorTool as the active tool. |
SetActiveTool | Sets the active EditorTool. |
activeToolChanged | Add an event handler to be notified when the active tool has been changed. |
activeToolChanging | Add an event handler to be notified when the active tool will be changed. |