class in UnityEditor.Experimental.GraphView
/
Inherits from:UIElements.MouseManipulator
/
Implemented in:UnityEditor
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CloseEdge manipulator used to drag edges off ports and reconnect them elsewhere.
EdgeManipulator | EdgeManipulator's constructor. |
OnKeyDown | Handle key down event. |
OnMouseDown | Handle mouse down event. |
OnMouseMove | Handle mouse move event. |
OnMouseUp | Handle mouse up event. |
RegisterCallbacksOnTarget | Called to register click event callbacks on the target element. |
UnregisterCallbacksFromTarget | Called to unregister event callbacks from the target element. |
target | VisualElement being manipulated. |
activators | List of Activationfilters. |
CanStartManipulation | Checks if MouseEvent matches agains all the MouseActivationFilters requirements. |
CanStopManipulation | Checks if MouseEvent is related to this Manipulator. |