Experimental: this API is experimental and might be changed or removed in the future.

EarlyUpdate

struct in UnityEngine.Experimental.PlayerLoop

/

Implemented in:UnityEngine.CoreModule

Description

Update phase in the native player loop.

This is the C# representation of an update phase in the native player loop. It can only be used to identify the update phase in native.


对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961