RenderPipeline

class in UnityEngine.Rendering

/

Implemented in:UnityEngine.CoreModule

Description

Defines a series of commands and settings that describes how Unity renders a frame.

Properties

disposedWhen the IRenderPipeline is invalid or destroyed this returns true.

Protected Methods

RenderDefines custom rendering for this RenderPipeline.

Static Methods

BeginCameraRenderingCall the delegate used during SRP rendering before a single camera starts rendering.
BeginFrameRenderingCall the delegate used during SRP rendering before a render begins.
EndCameraRenderingCall the delegate used during SRP rendering after a single camera ends rendering.
EndFrameRenderingCall the delegate used during SRP rendering after a render ends.

对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961