struct in UnityEngine.Rendering
/
Implemented in:UnityEngine.CoreModule
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CloseShader tag ids are used to refer to various names in shaders.
See Also: DrawingSettings, ScriptableRenderContext.DrawRenderers.
none | Describes a shader tag id not referring to any name. |
name | Gets the name of the tag referred to by the shader tag id. |
ShaderTagId | Gets or creates a shader tag id representing the given name. |
Unknown operator | Converts a string to a ShaderTagId. |