Version: 2019.2
LanguageEnglish
  • C#

SceneViewState

class in UnityEditor

/

Implemented in:UnityEditor

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Description

A collection of graphic settings for this SceneView. All graphic settings are boolean.

After changing settings, call SceneView.RepaintAll to redraw the scene with the new values.

Properties

allEnabledWhether all graphic settings are enabled for this SceneViewState.
showFlaresWhether lens flare components render in this SceneView.
showFogWhether fog is rendered in this SceneView.
showImageEffectsWhether image effects (post processing) appear in this SceneView.
showMaterialUpdateWhether animated materials update in this SceneView.
showParticleSystemsWhether particle systems render in this SceneView.
showSkyboxWhether the skybox renders in this SceneView.

Constructors

SceneView.SceneViewStateCreates a new SceneViewState with either default values or values from another SceneViewState.

Public Methods

SetAllEnabledSets all graphic settings, for this SceneViewState, to either true or false.
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