Removed in version 2019.2.22

ShaderIncludePathAttribute

class in UnityEditor

/

Implemented in:UnityEditor

Obsolete

Description

This attribute is no longer supported.

Shader libraries in arbitrary locations are no longer supported. Your shader files must be located under the Assets folder or in a package. To include shader headers from packages, use the following syntax in the shader code:
#include "Packages/<package name>/<path to your header file>"


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