struct in UnityEngine.Windows.WebCam
/
Implemented in:UnityEngine.CoreModule
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseFor some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
CloseWhen calling PhotoCapture.StartPhotoModeAsync, you must pass in a CameraParameters object that contains the various settings that the web camera will use.
cameraResolutionHeight | A valid height resolution for use with the web camera. |
cameraResolutionWidth | A valid width resolution for use with the web camera. |
frameRate | The framerate at which to capture video. This is only for use with VideoCapture. |
hologramOpacity | The opacity of captured holograms. |
pixelFormat | The pixel format used to capture and record your image data. |