Super Units
Flow States and Super States

State Graphs

Note
To use Bolt, which is Unity’s visual scripting solution, you must purchase it on the Unity Asset Store.

Flow States and Super States

The two types of states you can add to your graphs.

TransitionsThe blend from one state to another in a state machine, such as transitioning a character from a walk to a jog animation. Transitions define how long the blend between states should take, and the conditions that activate the blend. More info
See in Glossary

Transitions connect states to determine when the active state should switch.

State Units

State units allow you to nest a state graph inside a flow graph.


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Super Units
Flow States and Super States
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