Version: 2019.3
LanguageEnglish
  • C#

GameObjectRecorder.SaveToClip

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public void SaveToClip(AnimationClip clip);
public void SaveToClip(AnimationClip clip, float fps);
public void SaveToClip(AnimationClip clip, float fps, Animations.CurveFilterOptions filterOptions);

Parameters

clipThe destination clip. If this clip has animation curves, they will be removed.
fpsThe frames per second (FPS) for the clip. If no value is specified, by default, this method uses 60 FPS.
filterOptionsThe filtering options for processing the animation curves when saved to the destination clip. If no options are specified, by default, this method filters out irrelevant keys by applying a light compression of 0.5 for positionError, rotationError, scaleError and floatError.

Description

Saves recorded animation to a destination clip.

Note: This method computes the tangents.

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