Version: 2019.3
LanguageEnglish
  • C#

WriteResult

struct in UnityEditor.Build.Content

/

Implemented in:UnityEditor

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Description

Struct containing the results from the ContentBuildPipeline.WriteSerialziedFile and ContentBuildPipeline.WriteSceneSerialziedFile APIs.

Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

Properties

includedTypesTypes that were included in the serialized file.
resourceFilesCollection of files written by the ContentBuildInterface.WriteSerializedFile or ContentBuildInterface.WriteSceneSerializedFile APIs.
serializedObjectsCollection of objects written to the serialized file.
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