class in UnityEditor.SceneManagement
/
Inherits from:SceneManagement.PrefabOverride
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Implemented in:UnityEditor
Class with information about a GameObject that has been added as a child under a Prefab instance.
| instanceGameObject | The added GameObject on the Prefab instance. | 
| siblingIndex | The sibling index of the added GameObject. | 
| Apply | See PrefabOverride.Apply. | 
| GetAssetObject | See PrefabOverride.GetAssetObject. | 
| Revert | See PrefabOverride.Revert. | 
| FindApplyTargetAssetObject | Finds the object in the Prefab Asset at the given path which will be applied to. |