Version: 2019.4
Loading texture and mesh data
Shaders core concepts

Shaders

This section contains information on working with shaders in Unity.

Shaders created using Unitys Shader Graph tool.
Shaders created using Unity’s Shader Graph tool.
Page Description
Shaders core concepts The fundamentals of understanding and working with shaders in Unity.
Built-in shaders How to use the prebuilt shaders that ship with Unity.
Using Shader Graph How to use Shader Graph, a tool that lets you create shaders without writing code.
Writing shaders How to create shaders by writing code.
Shader performance and profiling How to debug and analyse the performance of your shaders at runtime.

Further resources

Loading texture and mesh data
Shaders core concepts
Copyright © 2020 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961