Version: 2019.4
TileData
Other useful classes

TileAnimationData

public Sprite[] animatedSprites

This is an array of spritesA 2D graphic objects. If you are used to working in 3D, Sprites are essentially just standard textures but there are special techniques for combining and managing sprite textures for efficiency and convenience during development. More info
See in Glossary
for the Tile animation. The Tile is animated by these sprites in sequential order.

public float animationSpeed

This is the speed where the Tile animation is run. This is combined with the TilemapA GameObject that allows you to quickly create 2D levels using tiles and a grid overlay. More info
See in Glossary
’s animation speed for the actual speed.

public float animationTimeOffset

This allows you to start the animation at a different time frame.


  • 2017–09–06 Page published
TileData
Other useful classes
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961