This section covers optimizations which are unique to iOSApple’s mobile operating system. More info
See in Glossary devices.
|iOS-specific optimizations||Details specific optimizations for iOS deployment.|
|Measuring performance with the built-in profiler||Explains how to use and configure the built-in profilerA window that helps you to optimize your game. It shows how much time is spent in the various areas of your game. For example, it can report the percentage of time spent rendering, animating, or in your game logic. More info
See in Glossary for iOS.
|Optimizing the size of the built iOS Player||Explains how to reduce the size of the Player within Xcode.|
|Optimizing Physics Performance||Explains how to tune physics for greater performance on iOS.|