Version: 2019.4
LanguageEnglish
  • C#

CustomGridBrushAttribute Constructor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Declaration

public CustomGridBrushAttribute();

Declaration

public CustomGridBrushAttribute(bool hideAssetInstances, bool hideDefaultInstance, bool defaultBrush, string defaultName);

Parameters

defaultBrush If set to true, brush will replace Unity built-in brush as the default brush in palette window.
defaultName Name of the default instance of this brush.
hideAssetInstanes Hide all asset instances of this brush in the tile palette window.
hideDefaultInstance Hide the default instance of brush in the tile palette window.

Description

Attribute to define the class as a grid brush and to make it available in the palette window.

Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961