Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.
Obsolete The legacy networking system has been removed in Unity 2018.2. Use Unity Multiplayer and NetworkIdentity instead.
Description
Attribute for setting up RPC functions.
Given an @RPC (javascript) or RPC attribute (C#) any function can be called remotely through Unity
Networking. The function must exist on both sending and recieving party.