class in UnityEditor.SceneManagement
/
Inherits from:SceneManagement.PrefabOverride
/
Implemented in:UnityEditor
Class with information about a component that has been added to a Prefab instance.
| instanceComponent | The added component on the Prefab instance. |
| Apply | See PrefabOverride.Apply. |
| GetAssetObject | See PrefabOverride.GetAssetObject. |
| Revert | See PrefabOverride.Revert. |
| FindApplyTargetAssetObject | Finds the object in the Prefab Asset at the given path which will be applied to. |