Version: 2020.1
Important Classes - Object
Important Classes - Vectors

Important Classes - Transform

The Transform class provides you with a variety of ways to work with a GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
See in Glossary
’s position, rotation and scale via script, as well as its hierarchical relationship to parent and child GameObjects.

For a full overview of working with Transforms in the Editor, see the Transform user manual page.

For an exhaustive reference of every member of the Transform class and further technical details about it, see the Transform script reference.

Important Classes - Object
Important Classes - Vectors
Copyright © 2023 Unity Technologies
优美缔软件(上海)有限公司 版权所有
"Unity"、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属机构在美国及其他地区的商标或注册商标。其他名称或品牌是其各自所有者的商标。
公安部备案号:
31010902002961