Version: 2020.1
Device Simulator
Game Foundation

FBX Exporter

com.unity.formats.fbx

Description

The Unity FBX Exporter package makes it easy to send geometry and animation to any application that supports the FBX format and send them back to Unity with minimal effort.

In particular, this round-trip workflow enables you to export Unity Scenes to FBX files, import them into Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max® using an artist-friendly interface, export Unity-ready FBX geometry and animation, and safely merge your changes back into those Assets to continue your work in Unity.

Version information

Experimental or in preview for Unity

These package versions might not be safe to use in production with Unity version 2020.1:

Documentation location: State Versions available:
com.unity.formats.fbx@4.0 preview 4.0.0-pre.1, 4.0.0-pre.4
com.unity.formats.fbx@3.2 preview 3.2.0-preview.2, 3.2.1-preview.2
com.unity.formats.fbx@3.1 preview 3.1.0-preview.1
com.unity.formats.fbx@3.0 preview 3.0.0-preview.2, 3.0.1-preview.2
com.unity.formats.fbx@2.0 preview 2.0.1-preview.2, 2.0.1-preview.4, 2.0.1-preview.5, 2.0.1-preview.11, 2.0.2-preview.1, 2.0.3-preview.3

Keywords

fbx , animation , modeling , maya , max

Device Simulator
Game Foundation
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