Version: 2020.1
LanguageEnglish
  • C#

BuildSettings

struct in UnityEditor.Build.Content

/

Implemented in:UnityEditor

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Description

Struct containing information on how to build content.

Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

Properties

buildFlagsSpecific build options to use when building content.
groupPlatform group for which content will be built.
targetPlatform target for which content will be built.
typeDBType information to use for building content.
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