Version: 2020.1
LanguageEnglish
  • C#

ScenesUsingAsset

struct in UnityEditor.Build.Reporting

/

Implemented in:UnityEditor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Contains information about which scenes in a build have references to an Asset in the build.

Properties

assetPathThe asset path.
scenePathsThe list of scenes in the build referring to the asset, identified by a string containing the scene index in the BuildPlayerOptions.scenes list, as well as the scene path.
对文档有任何疑问,请移步至开发者社区提问,我们将尽快为您解答