| rayTracingShader | The RayTracingShader to set parameter for. | 
| name | Name of the RayTracingAccelerationStructure in shader coder. | 
| nameID | Property name ID. Use Shader.PropertyToID to get this ID. | 
| rayTracingAccelerationStructure | The RayTracingAccelerationStructure to be used. | 
Adds a command to set the RayTracingAccelerationStructure to be used with the RayTracingShader.
The RayTracingAccelerationStructure specified as argument is visible globally in all ray tracing shader types (e.g. closesthit, anyhit, miss, etc.).